Years of Experience
1-3 years of relevant experience
Degree in relevant discipline
- Experience working in Cinema4D, 3DsMax, Photoshop.
- Understanding to create or modify 3D models based on the object and its use.
- Expertise to create or modify Models/textures based on the object and its use.
- Knowledge to define the types and number of textures to produce with technical leads and in keeping with the project’s technical constraints (number of layers, available memory, pixel ratios, etc.).
- Strong experience in optimizing the 3D models and textures that are produced.
- Knowledge of PBR texturing
- Excellent experience of different rendering pipelines
- Awareness of the objects and environments created by modellers, level artists and level designers in order to support planning the work.
- Proactive approach in exchanges with the modelling and level artist teams in order to adapt the Models/textures to their needs and constraints.
- High understanding of Mesh topology and 3D modeling standards
- Ability to carry out all other related tasks.